27 September 2012 | Updated on 12 October 2015
At ILX Group, we have been at the forefront of Digital Learning Best Practice, so we are delighted to have been shortlisted with Virgin Media for the e-Learning Awards 2012. To complement the glitteri...
At ILX Group, we have been at the forefront of Digital Learning Best Practice, so we are delighted to have been shortlisted with Virgin Media for the e-Learning Awards 2012. To complement the glittering event at the London Marriott Hotel on 8 November we are running a series of articles to demystify digital learning. This is the first in the series.
Introduction
Advances in digital technology are changing how people want to live and to learn and ILX Group is leading the way in matching their needs and expectations. Gone are the days when learners would sit passively in class in front of a teacher and blackboard or in front of a computer screen flicking through a sequence of slides. Today organisations and individuals are active rather than passive learners. They choose the type, the style and the delivery method of their learning to suit the way they live, work and learn. They are no longer classroom learners, distance-learners, or even e-learners; they are digital-learners.
To help organisations understand how digitalisation is affecting the nature and shape of learning we have produced the Digital Learning for Business report. Our research shows that learning can be social, engaging and interactive and that it can take place on any number of devices from tablets and smartphones to internet-connected TVs and gaming consoles. Learning can involve teleconferences, online training courses, intranet, videos, webinars, wikis, blogs, forums, webcasts, podcasts, simulations, games and more. Learning may be synchronous or asynchronous. Learners may be together or apart, static or mobile, anywhere in the world and in any time zone. Learning is no longer a one-off event that takes place within the four walls of a classroom separate from work and home; it is now a life-long process where the learner actively develops knowledge, understanding and skills and then applies them in the workplace.
Part 1: Synchronous Digital Learning
When learning is synchronous and digital it happens live, in real time and at the same time between two or more people. Talking in an online chat room, taking part in a webinar and studying via a virtual learning environment are all examples of synchronous digital learning. To see how it can be used to provide PRINCE2, MSP, ITIL and other Best Management Practice training go visit here.
Everyone can instruct, participate, interact, debate, collaborate, create, socialise, role play and give feedback wherever they are in the world in an immediate, engaging and, importantly, in a cost-efficient way; our Digital Learning For Business report found that cost is a major inhibitor to training as our infographic shows. It is therefore understandable why 59% of organisations expect to use more or much more live online learning and custom e-learning according to Learning and Performance Institute research.
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